[Emulator] KiGB 2.04 Released
Emulator :
2008. 1. 5. 20:26
KiGB is an MS-DOS/Linux Game Boy/Game Boy Color emulator; a Mac OS X port is developed separately by Richard Bannister. Unlike many emulators, it is fully compatible with all GB/GBC games, and features several components not usually packaged with basic emulators, including a graphics effects module which allows visual effects like blur to be enabled. It is released free of cost.
KiGB is a gameboy Color emulator that supports the following features:
KiGB is a gameboy Color emulator that supports the following features:
- Game Boy, Game Boy Color and Super Game Boy (SGB and SGB2) emulated
- Best compatibility and accuracy in graphics, sound and timing (see Compatibility)
Game ink Cable supported (allows 2 players to play over a TCP/IP network) - MBC1, MBC2, MBC3, MBC5, HuC1, HuC3, Gameboy Camera and multi-carts
- upported All 4 sound channels and digital sound supported (each can be on or
- off)
- Graphics on background, window and sprites can be set individually on or off
- Battery supported
- Real time clock supported
- Zipped and gzipped files supported
- Screen size: 1x1, 2x2, 3x3 and full screen
- Frame skip supported
- Joypads/oysticksupported
- GameGenie and GameShark cheats supported
- Screen dump supported
- Save states supported
- Close colors as a real Game Boy Color
- Input playback supported
- Save states and input files are compressed
- Battery save, save states and input files are portable across all supported
- latforms,
- urrently MS Windows, Linux and MS-DOS
- Default border image supported
- Up to 4 players are supported (SGB only)
- Gameboy Printer supported
- Per-game configuration
- Sound wave file output
- Customizable Gameboy palettes
- Adjustable emulation speed (25%, 50%, 100%, 200% and 400%)
- Graphics filters: Super 2xSaI, Super Eagle, scanline and bilinear
- Special effect: sprite shadow (experimental)
- Special porperties of LCD (Mix Frame)
- Generic flashcart (most public domain, trainers and hacks required this)